Quest Guide Asekutt Wastelands (Morgan) Quest Guide

Discussion in 'Guides' started by Eiris, Mar 27, 2014.

  1. Eiris

    Eiris Goddess Admin Administrator

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    Asekutt Wastelands in Morgan
    Please remember that item and unit drop rates are not the same for everyone, and neither are the amount of zel or karma collected at the end. This is just my experience. I’m hoping to give you an idea of the area with this guide. This area consists of five quests.

    Team I took:
    LVL 21 3* Alice (BB 3)
    LVL 23 3* Tinkerer Elulu (BB 5)
    LVL 16 3* Lemia (BB 3)
    LVL 38 3* Burning Vargas (BB 1)
    LVL 28 2* High Dancer May (BB 3)

    First quest: The Thunder Wrecked Land
    (5 Energy; 7 Battles)
    Friend taken: LVL 43 5* God Tree Eltri
    Items taken: 10x Cure, 10x Stimulant, 3x Ares Flute, 10x Defense Potion, 10x Attack Potion
    • I ran into a Mimic in the second battle.
    Boss battle: Sky Knight Falma.
    He has the ability to paralyze (he got my Vargas), so bringing some Stimulants with you would be a good idea. I had to use High Dancer May’s BB once to cure my team, but I didn’t have to touch my items (except for one Stimulant). He was killed in 7 turns.

    3380 zel
    1922 karma
    280 energy

    9x Green Drop
    3x Green Grass
    2x Blue Bone
    3x Hoku Nut

    1x Minotaur
    1x Mimic
    1x Harpy

    Second quest: Thief from the Skies
    (5 Energy; 7 Battles)
    Friend taken: LVL 51 4* Scythe Alice
    Items taken: Same as first quest

    Boss battle: Sky Boss Grafl, 2x Dancer May
    Take out the May’s first and then focus on Grafl. I defeated them in four turns. Once again, they have the ability to paralyze, but none of my units were this time around. No items were used. May’s BB was used once.

    3496 zel
    350 energy

    1x Green Drop
    5x Hoku Nut
    3x Green Grass
    2x Blue Drop
    1x Lynn Feather
    1x Rhau Feather
    1x Blue Bone
    1x Blue Claw

    1x Harpy

    Third quest: The Bewitching Tactician
    (7 Energy; 8 Battles)
    Friend taken: LVL 40 3* Cowboy Heidt
    Items taken: Still the same.
    • I came across two thunder spirits on the third battle.
    • I had to use May’s BB in battle three and battle four.
    Boss battle: High Dancer May and Strategist Weiss.
    Once again, I focused on May first and had her gone in about 3 turns. I defeated Weiss in 4 turns. I used 3 cures.

    5730 zel
    3487 karma
    390 energy

    7x Green Drop
    5x Blue Bone
    6x Hoku Nut
    1x Green Grass
    1x Blue Claw
    1x Rhau Feather
    1x Lynn Feather
    2x Brown Bone
    3x Spirit Stone

    1x Minotaur
    1x Harpy
    2x Thunder Spirit

    Fourth quest: The Incarnation of Thunder
    (7 Energy; 8 Battles)
    Friend taken: LVL 40 3* Knight Agni
    Items taken: Same.
    • I fought a Mimic on battle 6.
    Boss battle: Two Sylphs.
    Defeated in ten turns and used 2 cures, as well as May’s BB once.

    5355 zel
    3799 karma
    450 energy

    12x Green Grass
    9x Hoku Nut
    3x Blue Bone
    2x Blue Claw
    1x Rhau Feather
    2x Lynn Feather
    9x Green Drop

    4x Harpy
    1x Dancer May
    2x Minotaur
    1x Mimic

    Fifth quest: A Flash of Lightning (FINAL QUEST)
    (9 Energy; 9 Battles)
    Friend taken: LVL 40 3* Vine Pike Lance
    Items taken: Same as always.
    • I came across a thunder spirit on battle 6.
    Boss battle: Thunder King Eze
    This battle is definitely tougher than the last four, but not impossible. It was hard enough for me to notice a difference. I did take advantage of my items, but I tend to be pretty liberal with them. I used 9 cures, mostly on May, Vargas and Alice. You probably will not have to use this many. I'd say 6-7 would have been sufficient. I also cast a Defense Potion on Vargas and Alice. I used 1 Ares flute to speed up their BB gauge as well. He was defeated in 8 hits.

    760 experience

    2x Rhau feather
    7x Blue bone
    5x Green drop
    1x Blue Claw
    3x Spirit Stone
    1x Brown Bone
    1x Lynn Feather
    1x Purple Drop

    2x Minotaur
    2x Dancer May
    1x Sky Pirate Grafl
    1x Thunder Spirit

    Final notes:
    • Even though I didn't write it every quest, all of the units in this area have the ability to paralyze you.
    • I don’t save my BB’s for the boss battle at the beginning. I use them rather liberally and then try to save them one or two battles beforehand, but if they can’t be saved, I don’t stress it.
    • I did level my characters throughout this using the units I received, but none of them went up any and their BBs remained the same.
    • The Bewitching Tactician (third quest) is a really good place to farm for Thunder spirits.
     
    Last edited: Mar 29, 2014
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  2. Eiris

    Eiris Goddess Admin Administrator

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    Also, if anyone has anything to add, please feel free to leave them in the comments below and I'll try and incorporate it into the actual guide.
     
  3. Josh

    Josh Lantern Administrator

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    Awesome work Eiris, I'll get it added to our guides section. :)
     
  4. Eiris

    Eiris Goddess Admin Administrator

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    Thank you, Josh! Happy to help.

    Also, I just realized that I posted this in the wrong place (sorry!). Maybe it should be moved to Quests?
     
  5. Elder Cloud

    Elder Cloud Lazy Moderator

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    Done :)
     
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