Bectas Cliff's Notes

Discussion in 'Summoner Mode' started by Eleiryn, Sep 30, 2016.

  1. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    Hey folks, with summoner arc out and the first map (Bectas) unlocked, I figure it'd be good to have a resource of some basic info on the map. Nothing too fancy, and honestly it's not THAT hard but there are definitely some "gotcha!" moments that are worth being prepared for.

    Notes:
    • You unlock weapon fusion after the 2nd area
    • Your first summoned unit slot unlocks after beating the 4th area.
    • Most boss stages can be beaten regardless of element so I won't bring it up much unless particularly important.
    • Sword/Spear are both perfectly viable
    • When in doubt, use Seals
    • Kaiser slimes can just solo autobattle most of this if you're really struggling with a stage for some reason, but a good offensive support (COUGH PAMELA) will be much faster and trivialize things just as much

    Notable Stages
    2-2: Earth. Focus down Finia (fairy), she spams Curse.
    2-3: 4 enemy boss room, Al'Miraj along the way can 100-0 people with multi attacks, be sure to bring [Element] Seals if possible
    3-2: Thunder element, hits hard. CAN paralyze but seems pretty rare
    3-3: Lich can curse but damage is very low
    3-4: Reiss hits like a truck with crits but otherwise easy

    4-1: waves can actually kill you now, otherwise unremarkable
    4-3: fire boss hits extremely hard, can 100-0 with RNG. Pick a god and pray.
    4-4: Lilith is pretty harmless usually but with bad RNG can spam mass ST damage
    4-5: boss hits like the fist of an angry god, strongly consider switching to Earth. UNLOCKS UNIT SLOT.

    5-2: bosses hit extremely hard and Curse fairly often
    5-3: Reeze (water) can paralyze but doesn't hit hard, trivial with para cure/immunity

    6-2: 4 Unicorn wave spawn is easy to BBspam, bosses hit pretty hard but otherwise no special tricks

    7-1: paracurse hax. Bring ailment control or get fucked.
    7-3: 4 boss room can absolutely anal you, BE SURE to keep def buff and Seals up, ideally pseudomitigation (25% mit, atk->def, etc) or true mitigation (50% reduc) as well
    7-5: Boss hits hard, Earth switch recommended but Seals+pseudomit can do the job

    EX Dungeon
    • Mostly just a check of how well your team can sustain - if you can keep HP up he generally won't be able to do shit to you
    • Every 25% hp is an AOE nuke, pretty harmless
    • Crit buffs himself. At 25%, adds Fire element and atk buff as well - hits much harder - hope you're tanky! Finish quickly.
    • The 25% super buff + AOE + focus can fuck you up, start being real careful here
    • None of that's datamined, just observation, I'm 100% sure there are 'real' guides out there and sooner or later deathmax/xerte will give us 100% factual info on all of that

    Grinding:
    2-1 is super easy with Reda friend if you can't 100% auto 3-4
    3-4 has metal ghost spawns (insane xp) and much better sp income, but Reiss hits hard, Light summoners may have some difficulty at low levels

    Mimics begin spawning on map 4 - they can and will fuck you without lube if you're not strong

    5-2 is better weapon xp than 3-4, and can spawn Mimics (HUGE weapon/element xp) but is MUCH harder, be careful!
    6-3 is great for Water summoners, mediocre for others
    6-4 is good xp but can be hard
    7-4 is slightly better xp but slightly worse element, also seems to have better mimic spawns?

    Overall: 3-4 is by far the best auto if you're weaker, if stronger/can deal with mimics, 5-2, 6-3, 6-4 and 7-4 are all pretty much tied depending on which you can reliably auto and if you want slightly more element or summoner XP. They all give similar enough overall return that there's not really a clear 100% winner, just pick whatever you can clear reliably. I personally recommend 7-4, the seeming mimic spawn chance increase raises its value significantly.

    6-1 is garbage element XP so I'd avoid it unless Earth element, in which case it's very easy.

    --------

    Special thanks to my angel Pamela, who allowed me to auto everything from 5-1 to 7-5 and clear the EX effortlessly first try. Goddess of this mode.
     
    Last edited: Oct 3, 2016
  2. Etrius

    Etrius Lightbringer

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    Thanks for the guide ^-^
     
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    ShiPaL Hephaestus

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    Appreciate it !!!
     
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    But my question is... What does it mean st +10 when u choose a friend?
     
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    Thank you very much for the guide :)
     
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    Humen200 Commander

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    like honor points but for sumoner mode. used in summoner training lab i think.
    also, thanks for all these guides Ele, much appreciated (y)
     
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    I should not have evolved Pamela. SMH.

    Will Krantz/Sirius/Kira or Zeal still be viable?
     
  9. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    Krantz yes

    Zeal is good for grinding

    other two are horrible
     
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  10. WesLAD

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    I think if I had not changed my element to Earth for the final fight at the 4th gaggle, I would've lost. Thanks a bunch!
     
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    Alan Ghosal Slumber God

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    who's the best all around 5 star to use right now. I have most of the pingu 5 stars.
     
  12. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    Pamela

    Layla, Charla, Libera, Dolk, Laberd, Eclise are all fantastic as well, but I'd give an order of Pam>Libera>the rest.
     
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  13. Kupe

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    Libera>Laberd ? Okay, then i need to get to earth again, you said Laberd was a good choice but i'll change then x)
    Maybe Laberd can be good for the EX dungeon though...
     
  14. DeltaHorizon020

    DeltaHorizon020 Twilight

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    Great guide as always. When I reached this content. I will try at my best to survive. Also, Will you make the same guide when the map Viransil arrived on Global?
     
  15. mturf

    mturf Athena

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    Love u Ely.
     
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    Wish i found this earlier, thanks homeh!

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  17. qyong

    qyong

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    With spear unlock level 15, do I still need def buff from the summoned unit?
     
  18. mturf

    mturf Athena

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    Its fairly common sense to level a second element regardless.
    Light or dark as one of the choices again is a good pick.
    Laberd could pull ahead in the future depending on if they implement necessity of mitigation.
    Right now libera gets a great advantage from being earth on top of her useful shit.

    On thread topic in general, I've been running the melchio fight.
    I think that's 7-4.
    Pamela sub, thunder, sword, shining stone, swd+spr ex skills.
    Autos easy with any friends, even dead.

    Pamela is win.
     
  19. Mischievous

    Mischievous Cherubium

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    Wait til we get level 40 element.
    Only registered members can view this content, click here to sign up and view it!
     
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  20. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    Nope. Spear BB10 is I think 90 or 100% def buff which is fine.
     
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