Need suggestion to improve my team

Discussion in 'Units & Squads' started by Brave G Frontier, Mar 13, 2017.

  1. Brave G Frontier

    Brave G Frontier Lantern

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    Hi Guys,
    so many unit until my self keep asking is my team already good? i need second or third eye to see it here my unit:

    Avant, Alessa, Ciara, Azurai, Rain, Feng, Vargas, Kulyuk, Rengaku, Shura 2X, Malef,
    Vern, Melord, Laswell, Selena, Elimo, Tazer, Azami, Stein, Holia, Mariela, Charlotte, Ilm,
    Zelnite, Hisui, Rozalia, Zeruiah, Lance, Quaid, Felice, Fei&Fang,
    Silvie, Hallelujah, Lid, Eze, Shera, Kanon, Rize 2X, Fizz, Viktor, Elenor,
    Ark, Krantz, Lara, Lauda 2X, Gaston, Fina, Gabriela, Atro, Zellha, Sirius, Zekt,
    Mifune 4X, Elza, Kalon, Gregor, Magress, Haido, Zenia, Galtier,

    On progress : Arus, Adriesta, Asto, Daze, Serge, Silas, Garrel, Janice, Kira, Sonia, Johan, Feeva

    The team i use :
    1. Raid : Feng (Lead), Silvie, Zeruiah, Gabriela, Rain, Friend use Regil or Ark
    - Feng as LS Build
    - Silvie as Spark buffer and tri stat
    - Zeruiah as OD gauge, reduce all element damage, and element damage boost
    - Gabriela as HP Restoration, +1 negation, boost bb when damage
    - Rain as 2 turn Metigator, boost tri stat
    2. FH : Gregor (Lead), Zeruiah, Lauda, Laswell, Fina, Friend Avant
    - Gregor as Critical and element damage Boost
    - Zeruiah as OD gauge, reduce all element damage, and element damage boost
    - Lauda as Bb atk boost
    - Laswell as spark buffer
    - Fina as restoration HP, removal, and negation status ailment

    This is the team i come up with with my unit right now, i don't know how to improve my raid or strong team since some trial, GGC, or FG still can't be defeted. for my FH when i done rise Kira to omni i switch Gregor with Kira and see how it go. if possible need suggestion sphere for both team as well

    Thanks
     
  2. Acyl

    Acyl

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    Feng isn't considered a raid LS, it's a trial/GGC LS at most. Raid LS would be more like Fei and Fang not Feng, Feng lead is only really good if you're aiming to maximise elemental resistance vs. fire/earth/water/thunder bosses in a trial/GGC context (since it doesn't do anything vs. light/dark). If using Fei and Fang lead you need a Regil friend or something as you can't stack two copies of conditional mitigation LS (i.e. Fei/Fang LS doesn't stack with second Fei/Fang for mit and doesn't stack with Ark).

    Raid squad has no ailment inflict for use in RC6 (e.g. no curse for RC6 Amu Yunos). This isn't going to be a problem in all raids, but it will be a problem for some raids.

    Fina isn't needed for heals and status cleanse in FH. Fina is only used as an FH unit because she has non-damaging BB and OD fill, specifically for guard frontier strategy. Not sure if you're doing guard frontier, you didn't say, but I suspect something might be up because you listed weird reasons for bringing Fina (which do not apply). Are you doing guard frontier or fast clears?

    I'm not an FH expert but I'm not keen on the Gregor/Avant mix for lead/friend. I guess you could, a non-guard FH build might want 2x Gregor lead/friend for better sparking between the two, no Fina, and 2x Lauda in squad (or alternatively Silvie instead of Lasswell and then possibly 2x Rize if you prefer). A guard frontier setup may wish to consider own Avant as lead (and Avant friend) as you will require the Avant UBB, and you may not be able to guarantee friend Avant will be well-spec'd. Such a build will also probably use Quaid w/crit rather than Zeruiah as the element buffer (since you don't need Zeruiah's self-refill in guard frontier).

    You've listed trial/GGC as a concern but neither of these are trial/GGC builds.
     
  3. Brave G Frontier

    Brave G Frontier Lantern

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    Yes, i use Feng cuz i am aiming the maximize element resistance with Regil since i don't get Regil and she don't cover Light and Dark part. with that i can get 35% (20% + 15%) reduction to Fire, Water, Earth, Thunder elemental damage and 15% reduction to Light and Dark and 20% Angel Idol chance.
    Is it still better use 20% mitigation + 15% reduction to all Element for survivability? my Fei&Fang still not max yet so haven't test it my self

    true, so far i use Zeruiah BB for that nad so far not problem for me. i got the feeling i gonna need removal and negation status ailment in my unit like Fei&Fang but i don't know which one i can remove.
    Feng for survivability LS and can raises allies [100%] from KO,
    Silvie for mainly for me is BB management that has BB on Spark and BB on damage (backup) and she is spark buffer and nuker unit that has ST&AOE,
    Zeruiah for mainly for elemental buffer and OD gauge and spark blanket,
    Gabriela for mainly Healer and BB on damage with 2 turn negation on her BB and she is nuker unit that has ST&AOE,
    Rain for mainly metigator and tri stat buff with convert def
    my build is all about survivability, the main damage here is Silvie, Gabriela, and Friend unit

    Sorry about that, yes for my FH team is doing guard frontier.
    i do have 1 more team for FH with fast clears method but i still can get more point with guard frontier one

    i can see your point but sadly i can't test use double Gregor cuz none of my friend use him and like you said i still need Avant UBB to do more damage. that's why i use Gregor/Avant as Lead/Friend. even my friend Avant is not well spec for FH, the default Avant UBB is what i need
    i use Gregor as lead cuz him elemental damage is highest (125%) and the crit damage buffer is 75%
    i use Zeruiah as element buffer cuz she too have elemental weakness dmg buffer 100% same like Gregor and she can do spark blanket as well with 45 hit of her
    the rest is like i post before, Lauda as nuker and BB Mod (combine with Avant BB Mod from UBB will stack), Laswell as Nuker and Spark Buffer (i use Laswell here not Silvie cuz i buld Silvie more well rounded and Laswell pure nuker), and Fina the main Guard Frontier that can speed up OD and BB gauge faster.

    If my analyst is incorrect, please correct me ^_^
     
  4. Acyl

    Acyl

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    No...what I'm saying is: Feng lead skill isn't very good for raid.

    Raid lead skill should have mitigation AND good damage boost.

    Damage output matters in raid because you want to get stars. Your drops depend on that.

    Regil, Ark and Fei & Fang lead skills have mitigation and good damage boost.

    Feng lead skill has mitigation but pretty fucking shit damage boost.

    Read what I typed again. Your squad does not have status ailment INFLICT. :D

    You have no way of DOING status ailments to enemies.

    For example, in RC6 Amu Yunos, you're supposed to apply curse to Amu Yunos.

    Elemental weakness damage is situational (does not work with Zeruiah element buffs).

    75% crit dmg vs 50% crit dmg buff on SBB does NOT matter, because a squad with Avant UBB and two crit dmg leads (either Avant or Gregor) is already at crit dmg cap.

    There is a max for crit dmg buff. The Avant UBB plus lead skills already puts you over the cap...the SBB crit dmg buff and any crit dmg spheres are meaningless in a guard frontier squad. :p
     
  5. Brave G Frontier

    Brave G Frontier Lantern

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    Ah sorry, i finally understand what you want to say.
    about damage output higher get better drop is new to me, the most happen to me when i rise more damage output the boss dead first before i can kill there part and the result get less drop.

    what your recommended team then with my list unit for raid

    again, i am sorry ^_^ for my misunderstanding
    who is better unit for that? Zellha?

    About Zeruiah element buffs, why does not work?

    and about max cap, the new unit that has rise max cap to 130000 like kira can help?
    i have plan to use kira team for FH, if possible any recommended team?
     
  6. Acyl

    Acyl

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    Zellha, Sonia or Azami for ailments. Maybe Elza, but Zellha/Sonia/Azami are better. Sonia needs to be equipped with an ailment inflict sphere (e.g. Vorpal Chainblades or Metal Orb, etc) as she's different from Zellha/Azami, Sonia only qualifies as good for ailment inflict because her SBB has random target damage. Random target is good for ailments as it has chance to inflict on every hit of the attack, different from AOE and single target attacks.

    The thing is that it's not really possible to pack in every single buff you're currently running and still bring ailments, so a raid build with ailments needs to sacrifice something. But if you're making a single squad for raid and not planning to change much, you do need the ailments for certain RC6 runs. It can't really be helped. This is why it's common for people to run only one mitigation lead in raid, e.g. Fei and Fang friend but Silvie as own lead, Ark friend but Lauda as own lead, something like that - it's hard to bring everything you're currently bringing, have two mitigation leads, and still have room for ailments.

    If you really want two mitigation leads, you want all you're currently bringing in squad, there isn't room for ailments. Which, again, is fine for some RC6, but dangerous for others.
    Let's use an example.

    Say ... Gregor, Zeruiah and Lasswell are attacking a thunder enemy.

    Gregor and Lasswell will do "normal" value of elemental weakness dmg vs. the thunder enemy, because they have earth element added by Zeruiah. However, Gregor and Lasswell's damage will NOT be buffed by Gregor's EWD.

    Only Zeruiah herself will be buffed by Gregor's EWD vs. the thunder enemy.

    Because EWD buff only affects damage done by earth units vs. thunder enemy, EWD buff does not affect earth damage vs. thunder enemy.
    No. That's an increase to atk stat buff cap.

    I'm talking about crit dmg buff cap. You already hit the max crit dmg buff cap from 2x Avant (or Gregor) LS and Avant's UBB. Any further BB, SBB, or sphere crit dmg buff is wasted. Most Guard Frontier squads do not actually need an SBB crit dmg buff, just an SBB crit rate buff.
    It'd probably just be an Avant leader FH squad with Kira as the crit rate buffer. You most wouldn't use Kira leader for FH, LS is specialised for EWD vs. light/dark only. Unless you're gambling on the FH season bosses always being mostly light/dark, and intend to fill your squad with light/dark units.
     

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