Vesti (ugh fine Bestie) Batch Review

Discussion in 'Unit Reviews' started by Eleiryn, Jul 26, 2015.

  1. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    Seriously tho fuck yall Vesti was so much better of a name

    and wtf is nemethgear

    call him Nemeth Gear, or better yet Nemesis Gear or something, that sounds metal as fuck, like a Final Fantasy boss or some shit

    Brave Frontier Unit 980
    Aryan Gun Waifu Empress Vesti
    Lord 7782 2971 2704 2526
    Hits / Leader 18hits 36DC Reduce 25% BB Cost (ALL) / 100% Chance Reduce 15-20% BB Gauge Used (ALL) / 30% HP 30% DEF (ALL)
    BB 20hits 20DC 25cost 280% Fire (AOE) / 6BC Fill 1Turn / 4BC Fill 3Turns Attack
    Super BB 22hits 22DC 25cost 500% Fire (AOE) / 30% BC Fill+ (ALL) 3Turns / 4-7BC Fill when ATKed (100%) (ALL) 3Turns Attack
    Ultimate BB 24hits 24DC 25cost 1000% Fire (AOE) / 50-50BC Fill when ATKed (100%) (ALL) 3Turns / 200% ATK+ 200% DEF+ (ALL) 3Turns Attack
    Extra skill Condition: None
    Effect: Normal HitCount +100% (100% DMG)

    Overview: Aside from being one classy motherfucker, Vesti (fuck you I'm not calling her Bestie) is also both the namesake of her batch and probably the most dominantly powerful of the set - sporting a variety of extremely useful (and rare) buffs on her SBB and a very versatile and powerful leader skill, she's easy to fit into most teams in either a lead or sub role, and will bring a LOT to the vast majority of teams when you do bring her along. Great lead, good generic friend to bring along, safe sub, even a great arena unit, though we'll get more into that later. She DOES have some competition for some of her roles though, and unlike her absolute dominance on JP she actually has some legitimate competition on Global, possibly with more incoming depending on whether or not Andaria embraces her BC generation abilities as a 7* - but having some competition is FAR from the same thing as Vesti suddenly magically being bad.

    Strengths
    • Prrrrobably the most slot efficient BC generation sub in the game, only really competed against by Diana there, but unlike Diana she doesn't have massive buff clash with better units so Vesti is very easy to fit into most teams
    • +1 hit ES means that her basic attacks turn her into a walking BC battery, and hit pretty hard to boot
    • BB also offers BC regen for 3 turns and an instant refill, not great per se but situationally useful
    • Not that this is exactly anything new for RS 7*s, but her stats are pretty good, almost hitting 3k attack post-imps
    • Fashionable as fuck
    • Hot as hell
    • Get it?
    • Cuz fire and...
    • Fuck you that was hilarious
    • Likes guns and likes shooting them
    • Wait, is she fascist swine or Amurikan as fuck? I'm confused now

    Weaknesses
    • ...Ok honestly she doesn't really have any weaknesses
    • The absolute worst thing I can say about her is that she has legitimate competition who may SITUATIONALLY be more useful than her, but she's generally better on a generic level
    • May have to spray with water bottle if she starts goose stepping or talking in German

    Roles
    Arena

    • Normally, this is the part where I'd say she's the best Fire sub in a Quaidbow team until Michele hits
    • 3000 attack, 78DCs after ES, and very strong HP cap along with a MTBB is a REALLY good combo
    • However, global just got real fuckin' interesting thanks to Ultor, who beats her in damage even WITH her ES going, and is also MUCH more survivable than her thanks to much larger innate defense buffs (though slightly lower base) and more importantly, a 100% full heal Angel Idol ES
    • Does that make her bad? Oh god no, Vesti is still easily one of the strongest possible fire subs available in arena today and for the foreseeable future; even when Michele hits she's still very viable
    • However, the question of if she's the best rather than just viable is now a lot harder to answer
    • Put simply, Ultor fills a Selena-esque role of being incredibly difficult to put down while doing immense damage, and unlike Selena, he doesn't have much trouble making it to round 3 thanks to Taunt making him incredibly tanky from his full-heal ES vs her 1hp survival ES
    • Vesti isn't nearly as survivable, but she does excel at BC generation where Ultor doesn't (78 vs... 22 I think) and has a MTBB where he doesn't, so she's much better at round 2 wipes. She also benefits heavily from high +attack leads (Toutetsu) due to her ES essentially double dipping on attack buffs; Toutetsu+Sky Harbinger (+360% attack) take her up to a fucking 920% basic attack, ~30600 damage pre-defense. Compared to Ultor breaking 40k that might not sound as impressive - but spoiler alert, you only really need to break ~15k damage to reliably oneshot most arena enemies, ~20k to oneshot the absolutely tankiest shit you can find, and ~30k to oneshot almost everything even with mitigation or half damage random rule going
    • tl;dr: Vesti is better if you need hella BC gen and round 2 wipes, Ultor is better as a brutal immortal monster who goes around fucking everything to death
    • ...Or you can just use Ultor lead and Vesti sub to fix his LS/attack shitty BC gen. HELLO MONO-SATAN TEAM!
    • Actually, funny thing, Vargas lead works pretty well with them subs too; I wouldn't say monofire is the next best thing (fucking enemy Selenas everywhere man) but it's actually reasonably viable now
    • Or you could just use Toutetsu lead, Selena/Ultor/Vesti/whoever subs, and have the best of every world

    Raid
    • Hmm, a place filled with enemies who hit you with lots of AOEs, where BC gen is at a premium, and where HP leader skills are useful
    • I WONDER IF VESTI MIGHT BE GOOD HERE
    • Spoilers: yes
    • Raid is definitely one of Vesti's strongest suits for pretty much all the reasons listed throughout the review so far; great BC gen, easy to fit in, great LS...
    • However, she does have some fairly global-unique competition in the form of (don't laugh) Alice, whose synergy with Deimos is pretty great, between them offering an Ares buff, 40% HP, and a strong BC on hit permabuff that can't be wiped, unlike Vesti's SBB buff.
    • Alice's SBB conversion rivaling a ~140-160% (or higher) attack buff in this scenario actually makes her a strong competitor for Vesti in the incredibly high HP setting of RC4/5 raid bosses; as crit teams crash and burn, spark, BB damage, and attack buffs/conversions have all become vastly more useful
    • So... does that make Vesti shit? Oh god no, she's still great, and sometimes you actually do want/need both Vesti's BC on hit AND Deimos's BC on hit for BC gen. RC5 is not a fun place.
    • Essentially, this actually boils down to a comparison very similar to Ultor vs Vesti - Vesti brings better individual utility/BC gen IF you need it, but if you don't, Alice's reasonably large damage lead (true values vary depending on team and spheres, but generally gonna be ~10%+ more team damage, possibly higher) will help you pull off higher contribution and faster kills in general
    • PERSONALLY I prefer Alice due to my massive ladyboner for Deimos, but if you don't have/use Deimos or Tridon (Tridon LS has 50% rec for Alice to play with) then Vesti is probably a better pick overall - it's not like extra BC on hit ever hurt anyone, right?
    • It's also worth noting Kikuri, Diana, and Medina as competition, but honestly - Diana got shat on by Tridon and Vesti finishes the job, Medina isn't that amazing either, and Kikuri... well Kikuri is still really good, personally I use her a ton, but if you aren't getting much value from her ailments then she arguably falls to Vesti as well - kinda depends - her SBB DCs obliterate Vesti's on multiple targets but BC drop resistance muddles things
    • ...And most of RC5 is vulnerable as fuck to ailments, so Kikuri shines there as well. Really just use whichever fits your team better

    Trials
    • Hoooo boy, the competition starts getting real fuckin' thin here
    • In a world dominated by an absolute need for maximum slot efficiency, where you can NEVER have too much BC gen, Vesti fits like a glove
    • Again she has basically the same competition, and again most of them are very usable
    • However, here her LS is arguably more valuable due to the absolute premium on BC control, so it's usually easier to slot her into a squad in terms of overall value
    • Also, again, Vesti's all-in-one utility makes her extremely valuable
    • Not gonna make any big judgement calls about her actually being BETTER than her competition here, especially if you prefer Deimos lead, but she's a very strong option

    Frontier Hunter
    • Runs into the exact same issues as Kikuri and Alice here - BC on hit (unless innate) is completely worthless to most FH approaches, and unlike Alice she doesn't even offer great damage to go along with the Ares buff for 1TKO Terminus squads
    • Still, decent individual damage and Ares buff do ensure that she's perfectly usable here, if a little ghetto at times, mostly as a 2TKO ghetto squad sub
    • Sorry guys I know this section sucks, but FH is a really stupid place and the 'meta' there is very constrictive
    • Seriously though as long as you're getting your target goals each season, or at least the Legwand from Term, just do whatever works

    Synergies
    • Vesti DOES NOT offer BC% buffs, so she works best in teams that provide one of those - her Ares buff makes them much stronger (or vice versa, if you prefer to look at it that way)
    • BC on hit from leader skills can be REALLY fun with a BC/hit buff. Deimos is probably the most 'meta' example of this; 7-12 BC every time you get hit is lulzy as fuck

    Overall
    • An exceptionally versatile and powerful unit who has an uncommonly broad range of strengths, extremely useful in arena, trials, and raids alike
    • Has no real superiors; at best her competition is situationally on par or better, and her future prospects are pretty bright as well, at least until Rivera hits and ruins everything, GG flower booby waifu
    • Wait... that sounds familiar
    • Final Rating: 9/10. While she does suffer from a bit of extra competition on global and struggles with the upcoming (and ridiculously overpowered) Rivera who eclipses her BC on hit spot while offer 500 times more utility in general, Vesti's LS and buff profile are a strong combination that keep her perfectly viable for the foreseeable future

    Brave Frontier Unit 989
    Electric Stripper Ninja Senran Kagura
    Lord 7627 2944 2820 2591
    Hits / Leader 6hits 30DC 100% Spark DMG+ (ALL) / 125% Element Weakness DMG+ (water,thunder)
    BB 17hits 17DC 26cost 280% Thunder (AOE) / 30% Chance -50% Enemy ATK 1Turns / 75% Element Weakness DMG+ (water,thunder) Attack
    Super BB 17hits 17DC 20cost 500% Thunder (AOE) / Add 10% Chance -20% Enemy ATK to ATK (ALL) 3Turns / 75% Element Weakness DMG+ (water,thunder) Attack
    Ultimate BB 20hits 20DC 25cost 1000% Thunder (AOE) / Add 50% Chance -60% Enemy ATK to ATK (ALL)1Turns / Normal HitCount +200% (100% DMG) 2Turns Attack
    Extra skill Condition: None
    Effect: Nulls Elemental Weakness (SELF)

    Overview: Hellllllooooooo nurse. Ninja. Whatever. Sporting some of the more unique art (is her scroll a dragon?) in the game and failing HORRIBLY at stealth by dint of a bodacious bod, Kagura simultaneously manages to be the token sexy ninja cosplayer and carve a niche for herself so small that she might as well not exist - holy shit, she IS a ninja, this was her plan all along! Seriously though implying I wasn't serious she is unfortunately fairly niche, helping Thunder units rekt Water enemies, and Water units rekt Fire enemies, and... doing absolutely nothing else of value because 20% atk down pretty much just sucks. Sorry hun. UBB sucks too, it's a roughly 99% chance of -60% enemy attack and adds +2 hitcount at normal damage - even JP has plenty of units with FAR better UBBs, and global has completely retarded monsters like Zenia to laugh as they dance on her UBB's grave. Bring her for the SBB or don't bring her at all.

    Strengths
    • Is REALLY good at helping monothunder teams shrek water enemies, and monowater (+Kag) teams shrek Fire enemies
    • Looks REALLY good - may distract enemies from murdering the rest of your team (is that how atk down works?)
    • Is REALLY good at contorting spine apparently
    • Very unique fashion sense

    Weaknesses
    • 99% of the game is NOT monothunder/water vs water/fire enemies
    • Even in the parts that are, usually you want more from a single unit slot than a decent damage boost and really shitty attack down
    • Kunoichi are not good long-term waifu commitments
    • Beware of paper cuts in uncomfortable places

    Roles
    Arena

    • 3k attack, 30DC, MTBB, is sexy
    • Unfortunately, Griel and Deimos both come to mind immediately as better thunder subs, and others exist
    • Perfectly usable as a monothunder sub or as a thunder sub in a Quaidbow, but not really amazing - just usable

    Raid
    • Not that bad situationally, even weak attack down can help a bit, and if you're doing stuff like Tazer vs Bal Media, she can speed things up a bit
    • Honestly not that great overall though, most raid bosses, ESPECIALLY in RC5, are multiple elements and it's very difficult to run a mono, much more a monothunder/water

    Trials
    • Can be good for Seria EX trial; you already want to run a water-heavy team there, they're all fire element... works out pretty well for faster kills
    • Gotta be honest with ya here though, water/fire trials are a rarity otherwise though and being decent in 1 trial isn't exactly a shining recommendation when she's 100% useless in most of the rest

    Frontier Hunter
    • Haha, no.

    Synergies
    • Monowater/monothunder vs fire/water?

    Overall
    • Hate to say it considering how much I love her art/concept, but she's really just EXTREMELY niche and 100% worthless most of the time
    • That doesn't mean fuse her if you get her, she has her uses, just I wouldn't recommend summoning for her
    • Overall rating: 4/10. Minimal utility, minimal primary use, niche is very small and fairly uncommon

    Brave Frontier Unit 992
    "ORE WA GUNDAM DESU" Nemeth Gear
    Lord 7801 2940 2742 2374
    Hits / Leader 15hits 30DC 50% BC Fill+ (ALL) / 150% BB ATK%+ (ALL)
    BB 18hits 18DC 25cost 280% Light (AOE) / 6BC Fill 1Turn / 30% BC Fill+ (ALL) 3Turns Attack
    Super BB 21hits 21DC 28cost 500% Light (AOE) / 100% BB Fill (SELF) / 30% BC Fill+ (ALL) 3Turns Attack
    Ultimate BB 45hits 45DC 25cost 1000% Light (AOE) / 300% CRIT DMG+ 3Turns / 120% Spark DMG+ (ALL) 3Turns Attack
    Extra skill Condition: None
    Effect: 80% ATK+ when Full BB (SELF)

    Overview: The OG of infinite multitarget SBBs, Nemeth Gear got a pretty crazy amount of hype on release that he initially failed to live up to before people realized his UBB was pretty good on stuff that you can critsplode. Unfortunately, outside of that he doesn't do a whole lot to earn a slot in /most/ situations; in raid you're generally better off using someone who contributes to team - Alice SBB has a similar buff profile, but MUCH better, and offers more damage individually and drastically more for team, for example. Still, he has his uses; plenty of trials feature alternating between single enemies and multiple targets, and as mentioned his extremely offensive UBB has very strong situational use as well. Disabuse yourself of the notion about infinite-use SBB being super godmode overpowered or even all that useful generally now, but he's still a pretty solid unit

    Strengths
    • Infinite SBB is pretty nice once it gets going - not having to worry about refilling it is obviously cool in situations with low BC gen
    • Ares buff is always useful. I mean, it's literally just free bonus value for your BC
    • UBB is incredibly powerful on anything not crit immune - can oneshot many enemies that would otherwise require a much longer and arduous battle

    Weaknesses
    • SBB offers jack fucking shit for utility except for the Ares buff, and much better units (Vesti, Alice, Exvehl I guess) have it, with more to come
    • UBB is awesome on paper - but crit chance/resistance is a very real thing, and Nemeth UBB is pretty fuckin' trash when it's there. It's still good situationally, gets used to great effect on JP to this day for certain stuff, just not really your solution to everything or even most things
    • Individual damage really isn't that high compared to most of his 'real' competition. Yes he has an +80% attack ES, but Alice has a ~140-160% boost (that applies to her AND her team), Zenia is chilling with +200% BB mod on top of her own +110% attack ES... the list goes on. Nemeth is really just pretty bad damage overall unless his UBB is up AND the enemy is vulnerable to it
    • SBB is pretty expensive to even get to (53BC), which can fuck him over bad in heavy BC drain situations
    • Requires a crit buffer in team for UBB to do jack fucking shit whatsoever

    Roles
    Arena

    • 3k attack, 30DC, MTBB - not a bad setup, especially with an ES that boosts turn 2 BB damage significantly
    • Unfortunately, much like Kagura, he really doesn't do much else. Units that can hit ~2800-3k attack and ~30DC with multitarget BBs are a dime a dozen these days, and his BB isn't anything particularly special either
    • Perfectly usable as a sub, but probably not your best option

    Raid
    • Look I'm just gonna be blunt here, Alice is literally just a better Nemeth Gear here on pretty much every level unless you're getting great use out of his UBB
    • What does that mean? It means you study your fucking opponent, look it up to see if they're crit immune, and decide whether or not to go to town with Nemeth
    • Honestly though, with most RC4/5 raid bosses, you want to kill a specific body part (usually crit resistant/immune) first, then just blow up the rest of it (which is also commonly crit resistant/immune). Nemeth doesn't help much, especially compared to Alice
    • If you're just looking to speedclear a raid quest and the main body isn't crit immune, though, Nemeth CAN be pretty good

    Trials
    • Nemeth is kinda weird here - not necessarily in a bad way, just... weird
    • He shines in trials where you want to kill multiple people simultaneously, and sucks dongers compared to Yuura/Oguro in situations where you want to kill specific targets first
    • Non-crit-immune/resistance trials can be cheesed pretty hard with Nemeth, though, especially if you bring a Hero Crystal along, ESPECIALLY once the JP UBB revamp comes that lets it not waste a turn
    • I hesitate to say he's GOOD for trials per se, most approaches will benefit more from Oguro/Yura/Alice/Vesti whatever, but he can be very usable!

    Frontier Hunter
    • If you already have a pretty good array of offensive buffs, Nemeth can fit an Alice-ish role of adding both Ares buff and decent damage in one unit for some Terminus 1TKO squads
    • Unfortunately, he lacks her team attack buff, so he contributes much less
    • On the flip side, infinite MTSBB can actually be pretty handy in Terminus thanks to the 1 unit rooms
    • Overall not a bad option per se; I feel Alice brings more overall but Nemeth is perfectly usable here for those of us who just want to autobattle Term

    Synergies
    • Crit buffer (required for UBB to not be complete garbage)
    • Units that can spark well together (sry Tridon/Deimos/Kikuri/Sefia/etc, you guys are cool but not the best sparkers)
    • People who give him useful buffs 'cuz god knows he doesn't do much of that himself, ayyy

    Overall
    • Situational but very usable unit who looks cool as fuck
    • Best used tactically for specific purposes rather than as a general-use option; outclassed horribly as the latter, can be very strong as former
    • Requires setup and knowledge of target to actually do much even with UBB, but does A LOT if you do so
    • Overall Rating: 7/10, situationally useful and never BAD per se, but his niche isn't that huge for the most part

    Brave Frontier Unit 995
    "Wraith awaiting launch orders" Reyes
    7698 2959 2842 2473
    Hits / Leader 11hits 33DC 6-8BC Fill on CRIT (ALL) / 150% CRIT DMG+ (ALL) / 30% HP 30% ATK (ALL)
    BB 15hits 15DC 24cost 280% Dark (AOE) / 60% CRIT+ (ALL) 3Turns Attack
    Super BB 17hits 17DC 22cost 500% Dark (AOE) / 60% CRIT+ (ALL) 3Turns / 50% CRIT DMG+ (ALL) 3Turns Attack
    Ultimate BB 20hits 20DC 20cost 1200% Dark (AOE) / 70% CRIT+ (ALL) 3Turns / 500% BB ATK%+ (ALL) 2Turns Attack
    Extra skill Condition: None
    Effect: 100% CRIT DMG+ (SELF)

    Overview: Reyes has had an... interesting lifespan. On release, he was seen as literally just a better Colt, sporting a slightly improved LS with better BC gen and damage, a SBB that added an additional 50% crit damage, and an additional +100% crit damage himself to ensure that he hit drastically harder than Colt and additionally boosted team damage by a bit more.

    Then Glyph happened.

    Sporting an identical LS and multiple additional buffs on SBB (30% Ares, Fire/Water retyping) while still getting the same crit chance buff to team from ES, on top of a MUCH better HP total (seriously, we're talking about 600 more HP), he pretty much literally just removed any reason for Reyes to exist. And this is AFTER the great Crit Exodus of 2015, with crit leads already falling off - Glyph offers MUCH more as a sub (and lead) than Reyes ever did. This isn't even a Zenia vs Raaga thing, where the difference isn't THAT huge and a Raaga works decently enough, this is a guy who literally does everything Reyes ever did, and then adds MULTIPLE strong and useful buffs on top of that, along with immensely better HP.

    Unfortunately, the sheer level of outclassed Reyes has to deal with means that there's very little reason to actually write a full review on him. If you have one, he's a slightly better Colt, but he will be obliterated in the very next RS batch by Glyph... and Glyph will be a very common friend lead, so it's not like it'll even be hard to find one. There's no reason to summon for him whatsoever, and considering how utterly he'll be outclassed, you're honestly probably better just relying on Colt in the meantime. He does look pretty cool though, she has that going for him...


    Brave Frontier Unit 986
    SUPERIOR NIPPON STEEL Toutetsu
    plane wing sharp like katana

    folded over 1000 times

    filthy gaijin go home

    Lord 7555 3377 2551 2377
    Hits / Leader 10 30 80% ATK (ALL) / 50% ATK on Full HP (ALL)
    BB 15hits 15DC 22cost 280% Earth (AOE) / 300% DMG Each Turn 3Turns Attack
    Super BB 18hits 18DC 24cost 500% Earth (AOE) / 140% ATK+ (ALL) 3Turns / 300% DMG Each Turn 3Turns Attack
    Ultimate BB 20hits 20DC 25cost 1000% Earth (AOE) / Ignore DEF (ALL) 2Turns / 250% ATK+ (ALL) 3Turns / 2000% DMG Each Turn 1Turns Attack
    Extra skill Condition: None
    Effect: 100% Chance 1BC Fill on Spark (SELF)

    Overview: I know I'm like a kid in a fuckin candy shop here every time I like someone's art, but I'd really like to take a moment to talk about how fuckin AWESOME this guy's art is. He's some super samurai badass, looks kinda like a preying mantis or some shit and hits like 400 trucks. Overall usefulness wise, unfortunately he falls behind a little due to only offering a single offensive buff, one that isn't THAT strong to be worth a slot by itself, and a very common buff at that; even before 7* Michele arrives and shreks his existence, Deimos offers a perfectly usable 100% attack buff, and he's not exactly rare, much less limited in use otherwise. Slamurai bro still has his uses though, while he's not exactly maximum meta.

    Short review on DoT mechanics, honestly doing this mostly from memory, read my Magnazorda review (or I think Xerte on Reddit also did an analysis) for more details
    • DoT has 100% proc rate and cannot be resisted
    • Damage is based on attack, not enemy HP
    • Scales with attack boosts, but DOES NOT benefit from crits, sparks, BB damage mods, elements, etc
    • tl;dr version decent damage in trials/arena, falls off hard in raids when you have more damage mods

    Strengths
    • Pretty good individual damage thanks to his monstrous attack stat
    • REALLY rips shit up in arena
    • 140% attack buff is never not good

    Weaknesses
    • Limited (read: nonexistent) utility
    • Actual damage contribution in raids etc is fairly low
    • Clashes horribly with Deimos and the future Michele in particular

    Roles
    Arena

    • Kotatsu's main claim to fame and what he's best known for
    • 130% attack buff round 1 is kinda big, and by kinda I mean pretty much highest in game
    • Round 2, his BB is basically a guaranteed wipe - DoT that big, with that much attack, is gonna turn the bad guys into a fine paste
    • Synergizes INCREDIBLY well with bonus hit ESes/spheres (Vesti ES, Lexida, Halloween spheres) due to attack buffs double dipping on bonus hits; NO ONE does 'you fucking die round 1' teams better than Kotatsu here
    • Special note to Vesti and Selena synergy, but in general he also works well with high attack people like Ultor who appreciate the little extra push to straight up murder everyone
    • In the future, Michele offers strong competition, and currently Quaid already does, but Kotatsu's lack of sub element requirements makes him a very strong arena lead even if he lacks a bit in utility, /arguably/ the best or at least one of the best

    Raid
    • Okay, look, I'm gonna level with you here, Brotatsu here is not a great raid unit
    • Yes, he has an attack buff, but that's about it. Individual damage isn't amazing, a 140% attack buff doesn't change much (especially when Deimos is everywhere and gives 100% for free, or Ultor for 200%), and DoT sucks ass in extremely high-damage environments with crit/spark/elements in play
    • That doesn't mean he's total ass, switching between BB and SBB gives him a solid overall damage contribution, but in general you have better options for both attack and crit buffs, and in the future you have WAY better options for both
    • Ark and Michele are both nearly omnipresent in the future, and on global, the ever-awesome Deimos and his adopted brother Ultor also offer extremely strong attack buff competition
    • Crit wise, Michele again matches him (and has much better utility/damage), while Glyph is a terrifyingly powerful sub as well. Even Reyes/Colt do the job better.
    Trials
    • Well... he's fun for cheesing Zevalhua with Ruby UBB and double Kotatsu lead, but real dawg talk, that's not a legit approach for the actually hard trials
    • He's honestly not that bad as a pure DPS sub in general though, especially in multitarget trials; crit/attack buffs in one guy is cool (granted, Michele is better), and his DoT can really shine here

    Frontier Hunter
    • This FH specifically he's actually very solid as an attack buffer in oneshot teams; Deimos's inability to spark worth shit andlack of ability to get refills via BC on hit mean that he's not great for 1TKO teams, while Kotatsu is easy to fund and offers better offensive ability
    • Longer term though, Michele is literally him but better for 1TKO and she's probably no more than 1-1.5 months out at most

    Synergies
    • Anyone with an attack->whatever conversion really likes a chunky attack buff, with 7* Melchio coming to mind as a guy with a great atk->def conversion
    • Multiple hit abilities (ES, BB, sphere, UBB buffs; think Lexida, Ruby/Sefia/Zenia UBB, etc) all work VERY well with attack buffs thanks to essentially cloning the buff multiple times

    Overall
    • So look, here's the deal, I'm not gonna lie and tell you Kotatsu is great. He's niche. Limited. He's good at arena and situationally usable elsewhere, not some Deimos/Zenia level demigod
    • ...But I'm not gonna sit here and tell you he's shit either. Arguably the best arena lead, situationally usable elsewhere, and pretty good in Terminus 1TKO squads as well. Even useful for some basic attack cheesing.
    • Don't be disappointed if you got him, he honestly is a solid unit, it's just that like many units he has a niche rather than being universal. Use the niche. Own it. BE THE NICHE. Just don't expect unrealistic things from him.
    • Final rating: 7/10. A solid unit with a strong niche who is unfortunately beset on all sides by units who fill similar roles while possessing more utility, hampering him from being REALLY great

    Brave Frontier Unit 983
    HALF HORSE HALF MAN ALL AWESOME Velnil
    Lord 7540 2925 3048 2342
    Hits / Leader 10hits 30DC 75% Spark DMG+ (ALL) / 15% Injury 15% Weak 15% Sick 10% Poison (ALL) / 10% Para 10% Curse (ALL)
    BB 20hits 20DC 24cost 280% Water (AOE) / Inflict 10% Para 10% Curse 10% Poison 15% Injury 15% Sick 15% Weak on ATKed (ALL) 3Turns Attack
    Super BB 3hits 18DC 32cost 650% Water (AOE) / 200% BB ATK%+ (ALL) 3Turns / Inflict 10% Para 10% Curse 10% Poison 15% Injury 15% Sick 15% Weak on ATKed (ALL) 3Turns Attack
    Ultimate BB 1hits 40DC 20cost 2000% Water (AOE) / 200% Spark DMG+ (SELF) 1Turns / Inflict 100% Para 100% Curse 100% Poison 100% Injury 100% Sick 100% Weak on ATKed (ALL) 3Turns Attack
    Extra skill Condition: None
    Effect: 50% Spark DMG+ (SELF)

    Overview: Yeah, ok, I know his localized name is fucking Vernil, fuck you I like Velnil better so I'll use it if I want. It's some crazy lance guy in a crazier horse that looks like some Sleipnir bullshit, you know what I'm talking about dammit. Anyways, Velnil is one of those guys that you look at and have no idea what the fuck is going on, both the art and the mechanics actually, so let's start with mechanics. Essentially, he buffs your units to occasionally inflict ailments on enemies, AFTER they attack you - it doesn't preemptively curse you or whatever. On the flip side, especially in raid, when you have bosses+body parts realistically attacking 4-5 times each every turn, that ends up being like 12-20 attacks on your team a turn, and that's a LOT of fucking chances to proc each ailment even at only 10-15% proc rate. It's one of the more interesting mechanics JP has come up with in a while, and one of the few I actually like.

    Unfortunately, those jerkbutts at Alim waited all of about zero batches to introduce Velnil's replacement, Kafka, who is basically Velnil but also adds OFFENSIVE ailment buffs (which work the same as Edea/Tora/Fadahl/etc), because they hate horses or something I guess. And then Gumi, not to be outdone, added Zenia to the god damn fracas to ensure that no one in the history of ever actually WANTED badass horse guy. Screw you all, Velnil is still pretty decent.

    Strengths
    • Really good at inflicting ailments, like, REALLY good, arguably best in game on global currently
    • Inflicting all 6 ailments at potentially extremely high rates (if you get attacked 20 times, that's a 90% chance to proc on at least SOMETHING on the raid boss) is pretty cool, on par with/better than most of his competition, even titans like Semira
    • +200% BB mod is pretty damn good too... as Zenia so helpfully demonstrates. Sigh.
    • 650% BB mod is NOT bad at all, especially considering the +200% mod thing means he's basically chilling with a Loch-tier 850% SBB.
    • GREAT stats overall, HP is a touch low but hitting ~3k in both atk and def means that he gets a LOT of benefit from stacking defense buffs like mad
    • ES gives him a nice chunk of free spark damage for... some reason

    Weaknesses
    • You remember that 90% number? Yea, that's not really realistic. REALISTICALLY body parts each attack 4-5 times at most, that's more like a ~35% chance on each body part, give or take a bit
    • Also, remember that those procs are in response TO attacks, and not preemptive - you still get fucking rekt that turn, only next turn do you get any benefit
    • Also, his SBB is ridiculously expensive at 56BC - effectively identical to Tridon SBB in cost, and unlike Tridon he is generally not a primary target for Heresy Orb
    • ...Also, look, let's be real here, Zenia is a thing
    • And Kafka is as well in one more RS batch
    • Also I honestly don't feel like he's that great of a sparker but YMMV

    Roles
    Arena

    • Pretty much all the generic 7* checkboxes are filled; 3k attack, 30DC, MTBB
    • ...Too bad Selena is a thing
    • There is never an actual reason to use Velnil over Selena as a sub, unless you're running a monowater, in which case I congratulate you on your bravado and edge away from your probably axe murdering insanity

    Raids
    • It's probably not a surprise to anyone that the guy who lets you spam ailments to people who are vulnerable to them and attack you a lot MIGHT be kinda decent in raids
    • If anything, this is quite literally the content he was designed to shine in, and to some degree he does; Velnil is probably the best overall raid ailment inflictor available on global right now
    • ...Though we do have Edea for half of them...
    • ......And Kafka coming up next batch to do everything, but better...
    • .........And Zenia is omnipresent in raid...
    • God fucking dammit Alim/Gumi can't you at least let the guy have raids?

    Trials
    • Most trials feature absolute immunity to curse/paralysis/poison, don't attack THAT much, and are mostly dangerous from massive HP checkpoint attacks than 'normal' damage
    • Velnil's design is seriously a diametric opposite of how trials work
    • SOME trials/bosses can be cheesed to some degree with him if they happen to be vulnerable to one of his better ailments, but in general you'd be better off just using Semira for that

    Frontier Hunter
    • Fuck off

    Synergies
    • Raaga! Finally, a single reason to use Raaga over Zenia for anything ever!

    Overall
    • I want to like Velnil. I really do. Before Kafka came out, before Zenia was a thing, I honest to god thought he was a REALLY strong unit, probably a 9/10, and potentially raid meta defining
    • ...Then Alim shit on us with the powercreep batch and Kafka's bullshit, and Gumi just hit us with Zenia that removed his chance to shine in the meantime before we got Kafka
    • Much like Reyes, he's a conceptually strong unit who was completely invalidated within a single batch by incredibly lazy design by Alim mixed with ridiculous amounts of powercreep
    • Gumi just accentuated on global with Zenia; she's not to blame, but she does hurt him bad
    • He's VERY usable in conjunction with Raaga, and in fact fairly strong for raids right now, but has essentially no long term prospects
    • Final rating: 6/10. I'm sorry guys, he's good on paper, I love his design, I WANT to like him, but Alim/Gumi just seem determined to fuck him without lube

    HOLY SHIT I'M FINALLY DONE oh god it's 4:34 am
     
    Last edited: Jul 27, 2015
    MOGF, Leonhart, exeras and 22 others like this.
  2. Taikero

    Taikero Apollo

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    Seriously, Bestie being official as the name is just.....hah. Vesti really was a million times better. Sounds like she's a damn good investment, because she is! Bestie sounds like a braggy-ass prostitute who thinks using teeth is a kinky trick. It's not. It's just painful. Like the name Bestie.
     
  3. Phat Kat

    Phat Kat Lantern

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    Nothing like reading a book every time you make a thread.(y)
    Thank you for doing this so we don't have to.
    "99% of the game is not thunder vs water"
    Maybe exaggerated? o_O
     
  4. bretrick01

    bretrick01 Suppressor

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    When you don't have Vesti
    [​IMG]
     
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  5. Frank_man

    Frank_man Darkwalker

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    Pretty funny review as always. Insightful as always. I just don't agree on KKR losing everytime to Vesti personally, but I've talked about that ad nausea when she was first released and spoiled on here.
     
  6. MmerkK412

    MmerkK412 Gleaming God

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    Great review once again!(y) You have been very busy with these lately, so it's much appreciated. I definately agree Vesti was the better name for sure.

    I was fortunate enough to get Vesti as my gift after 5 dupes. I was pissed at my self for blowing last 15 gems and 2 tickets I had, until I looked in the gift box that is.

    Of course after that talk of me never getting a Vesti yesterday and finally evolving my Alice I ended up getting her a few hours later lol. I know Alice is a bit different, but it's still ironic.

    Ended up subbing Alice in my arena team, so she'll get used there and maybe I'll take her out for a walk elsewhere. Shes still good with Deimos, and a fun unit overall. I'm definately glad to have gotten so lucky to pull Vesti, so it all worked out. I would like a few others from the batch, but I won't be summoning for awhile.

    Thanks as usual! :)
     
  7. Eleiryn

    Eleiryn QUACK QUACK BOOM Administrator

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    I specifically said Kikuri didn't always lose. >_> In terms of slot efficiency yea she falls a bit behind in slot efficiency but she's a great unit who gets a lot of use from ailments, and unlike Vesti she works well with Alice (who I use), so personally Kikuri is the winner for me there.
     
  8. Tygsgg

    Tygsgg North Star

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    Hehe, I'm waiting for this :D
     
  9. SacredShadows

    SacredShadows Twilight

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    Bestie= Mans best friend ( ͡° ͜ʖ ͡°)

    Extinguish every situation with a perverted slur.
     
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  10. Taikero

    Taikero Apollo

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    She already has a terrible name and you're now comparing her to a dog? No wonder she carries a gun. "They thought they could walk all over me...we'll see who's walking over who once I get done unloading a full set of rounds in their chest!" Poor gal just snapped one day and decided it was time for everyone to die.

    Though honestly with that name I'd say her parents were at the top of the list. "You said I was your Bestie, but I was never good at anything! I can't even make Jello!"
     
  11. Brockman

    Brockman Stareater

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    Nice review. I won't be pulling really at all. If I have enough gems ever during this event then sure I'll summon but not really that important to me with Deimos and Alice.

    Zenia and Alice seem to compare to a couple of these units. That's good to see Alice getting her name out there!

    #Vesti
     
  12. Frank_man

    Frank_man Darkwalker

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    Sorry that's the line I meant. I don't think it just comes down to ailments is what I meant. I think any (or at least most) 2+ enemy engagement KKR wins.
     
    Last edited: Jul 26, 2015
  13. SacredShadows

    SacredShadows Twilight

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    [​IMG]

    Extinguish every situation with a perverted slur.
     
  14. WartsaRF

    WartsaRF Hephaestus

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    Sooo...
    Lets see...
    In his lore Reis/Reyes/Wraith create the 6 armor put the number 6 to some sort of lizard judging melchio 7*, get murdered by it, revived because contingency plan, goes through the mysterious portal because surely nothing can goes wrong right?
    Tinkering with Ishgria wild life, create Nemeth Gear, get murdered by it, revive?
    And then killed by Glyph in Meta a month later
    Something i missing :p
     
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  15. Windel

    Windel Phanes

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    Great review as Always.... Lovin' it every second... Took a while but worth it... Waiting for Toutetsu and Velnil.... Keep it up Ele...! (y)
     
  16. Tygsgg

    Tygsgg North Star

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    A Quaid arena team with all extra attack subs (bestie, zenia, raaga, selena) will be realy nice :D.
     
  17. Pikazard

    Pikazard Supreme

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    Great review as always.....but damn...got trolled real hard by rs....Diana is my only bc fill on hit so was dying to get vesti but nope ..trollgate too strong....
    Dem tags tho :eek:
     
  18. TheRandomDerp

    TheRandomDerp Archgod

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    What am I doing with my life?
     
  19. Siigari

    Siigari Feeva Fanatic

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    I guess Gumi took the whole "Vestie is Bestie" thing literally.
     
    Last edited: Jul 26, 2015
  20. Alchemia

    Alchemia Gleam

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    Bestie irks me probably more than what they did to this girl:

    Brave Frontier Unit 767

    IT'S SIERRA GOD DAMMIT SUCH A PRETTY NAME. It'll be Vesti to me.

    Great review though. I'm all for feisty blonde German blonde girls though. In all seriousness, like many, she's the unit I've coveted for a while now. She fills SO much that I need and have lacked forever, namely the 7* BB fill on attack category. I intend to use her just about anywhere I can. Still can't believe I got her either.

    Also really looking forward to testing out Toutetsu when I get the chance to raise him.
     

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